Gaming as a Service: When we talk about cloud computing systems, we may be mainly focusing on Platform, Infrastructure, Software, and Network as a Service as the main and common areas that are presented to us, but there is another area to watch as it gets a stronger foothold into the cloud. That newcomer is Gaming as a Service (GaaS). GaaS is not really new, and if you have ever been on Facebook you know there are a lot of games available that are running in the cloud already, but since the start of 2013, we are seeing more and more cloud focus from the traditional game manufactures, pushing their future products and services into the cloud. Will video games be completely powered by cloud computing? Continue reading Gaming as a Service
Last week HP announced their “second generation” HP Moonshot 1500 enclosure and Intel Atom S1260-based Proliant Moonshot systems, a high-density computing solution targeted at hyperscale computing workloads. They’re billing it as the first “software defined server” and claiming that it can save 89 percent of energy, 80 percent of space, and 77 percent of the cost of their DL380 servers.
Continue reading A Look at the HP Moonshot 1500
There has been a spate of press releases and news in and around the industry over the last few weeks that bear further consideration. They could actually solve some of your current cloud and virtual environment issues while opening new doors for future expansion. As an architect and analyst, I find these technologies very interesting for their possible impact on the future of virtual and cloud environment not to mention data center designs. Continue reading Technology Update from the Field
One sure way to improve performance is to cache the non-dynamic data of any application. We did this to improve the overall performance of The Virtualization Practice website. However, there are many places within the stack to improve overall performance by caching, and this got me to thinking of all the different types. At the last Austin VMUG, there were at least three vendors selling caching solutions that were designed to improve overall performance by as little as 2x to upwards of 50x improvements. That is quite a lot of improvement in application performance. Where do all these caching products fit into the stack? Continue reading Caching throughout the Stack
When the VCE coalition first formed in late 2009 their product, the Vblock, was the industry’s first serious attempt at delivering converged IT systems. The first models were the Vblocks 0, 1, and 2, addressing the small, medium, and larger enterprise IT use cases. Over time, these evolved into the Vblock 300 and Vblock 700, relatively high-end computing options. On February 21, 2013 VCE announced the re-addition of smaller Vblock models, Vblock 100 and Vblock 200, once again allowing the product line to cover the small & medium-sized opportunities in the market. It’s been a bit over a month since VCE announced these changes to their product line, and with the products becoming generally available let’s look at some of the technical details, then use those details to make some conclusions about these products. Continue reading Digesting The Latest VCE News: Vblock 100 and Vblock 200
Security is not compliance and compliance will not get you security. At least that is what I hear from security teams. Conversations with security focal team members from non-security focal people can be quite interesting and has its unique challenges and hurtles to overcome. You can find yourself speaking the same language but not fully understanding each other very well at all. One topic point of discussion is that “security is not compliance and compliance will not get you security.” Or does it? Continue reading Security is not compliance and compliance will not get you security. Or does it?